Joshua Garity

now viewing: employee productivity

Productivity: Time Management is a Fraud

How often do you wish you had more time in a day? Do you tell yourself you could be so much better at your job, your relationships, or even your health with better time management? Good. This is for you; a new perspective on achieving success with less effort than everyone else. Let’s begin by [...]

Empower Employee Loyalty with Passion Projects

The strength of that bridge will grow over time and everyone will benefit. Employee moral has taken a devastating blow in recent years due to drastic changes in our economic outlook. Even when employed, hot button topics such as hourly rates and benefit packages are forced into top of mind and can heavily affect productivity. [...]

Listen to Everyone. Success & Growth Come from an Open Mind.

It doesn’t matter where a good idea comes from. Just that it exists. Ever since I was a kid, maybe 8 years old, I knew what I wanted to do. Pretended to run my own company. Branded my future with a catchy name and shiny logo. Dreamed of all I would conquer and achieve. Even [...]

The Business Manifesto of Now: Dedicated Focus and the Suicide of Impulse

We need to focus on the most important thing in front of us at any given moment. Time began to slow as I focused my attention on a four-thousand pound vehicle taking over my lane. My hand punched toward the steering wheel sounding the horn. In one hand the driver’s cell phone. The other hand, [...]

Why Front-End Design is Crucial for the Success of Your Business – Part 2/3

Imagine paying for a service that required you to call or email the company for common changes…would you remain a long-term customer? Probably not. Last week we talked about two different user types that interact with your application. This week I will detail the impact of front-end design, good or bad, on your brand as [...]

Why Front-End Design is Crucial for the Success of Your Business – Part 1/3

What defines successful front-end design? Cater to both types of users – basic and expanded. In an ideal world the end user would never be forced to guess how to get from point A to point B.  Or, as Steve Krug says, “Don’t Make Me Think.” Is this always possible? We have been trained to [...]